Mobile Augmented Reality Game: The Convergence of Physical and Virtual World to Develop a Regime of Property Rights in Augmented Reality
Keywords:
Mobile Augmented Reality Game, Property Rights, Bunde of Rights Theory physical reality, technology, intellectualAbstract
Mobile augmented reality game such as Pokemon Go has created a way to merge the virtual and physical world. The convergence of physical reality and augmented reality post serious challenges to the long-established theory and concept of property law. The fundamental question on the extent of private property owner’s right in his property and the legal implication of placing intellectual augmented objects (Pokemon characters) in physical private property needs to be answered. Mobile augmented reality game is complex and the law that deals with land or intellectual property are unable to provide any recourse for its invisible intrusion in real physical property. The right-based property theory that defines property as property rights could clearly define various rights and interests of a private property owner and those rights and interests are not only confined to physical or virtual world. It applies to both. The significance of having asset of well-defined property rights in augmented reality, it allows us to observe the metaphorical interaction of various rights belonging to the parties in the augmented virtual world and in the physical world. This would greatly facilitate the process of identifying and to develop a regime of property rights that that is required in view of this fast-emerging augmented reality and advancement in technology.
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